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・ Big Tree Records
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・ Big Trouble (1986 film)
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Big Trouble in Little China (video game)
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Big Trouble in Little China (video game) : ウィキペディア英語版
Big Trouble in Little China (video game)

''Big Trouble in Little China'' is a 1986 video game designed by Mevlut Dinc and published by Electric Dreams Software for the Amstrad CPC, Commodore 64 and ZX Spectrum.〔(【引用サイトリンク】title=Big Trouble in Little China )〕 It is a tie-in licence for the film of the same name.
==Gameplay==
''Big Trouble in Little China'' is a side-scrolling beat 'em up. The player controls one of the three main protagonists and may switch between them during play. The characters progresses from right to left – an unusual orientation in this genre of game〔 – fighting oncoming enemies. Initially, the three characters fight unarmed, but each has a weapon of choice that can be collected. Jack Burton can use a gun with limited ammunition, and Wang Chi can wield swords which eventually break. The third character, Egg Shen, initially fires weak magic bolts which improve with range and strength when he finds a magic potion.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Big Trouble in Little China (video game)」の詳細全文を読む



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